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<channel>
	<title>Call and Response Studios</title>
	<link>https://callandresponse.org.uk</link>
	<description>Call and Response Studios</description>
	<pubDate>Fri, 09 Jan 2026 17:51:23 +0000</pubDate>
	<generator>https://callandresponse.org.uk</generator>
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		<title>Home NEW</title>
				
		<link>https://callandresponse.org.uk/Home-NEW</link>

		<pubDate>Fri, 10 Oct 2025 11:52:27 +0000</pubDate>

		<dc:creator>Call and Response Studios</dc:creator>

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		<description>
	We create immersive sound for cultural spaces, digital worlds and live performance&#38;nbsp;
	
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	<item>
		<title>1 Our Studio</title>
				
		<link>https://callandresponse.org.uk/1-Our-Studio</link>

		<pubDate>Wed, 17 Jun 2020 11:23:20 +0000</pubDate>

		<dc:creator>Call and Response Studios</dc:creator>

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What we do


	
	












Call &#38;amp; Response is a specialist spatial sound studio. We work with artists, curators, institutions, and brands to craft sound that moves through space — transforming how audiences experience stories, environments and music.

From world-class museum exhibitions to live ambisonic performances and XR experiences, we bring creative vision and deep technical expertise to every stage of production. We embrace experimentation and innovation, continually exploring new ways to shape and experience sound.

	
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	<item>
		<title>Featured Projects</title>
				
		<link>https://callandresponse.org.uk/Featured-Projects</link>

		<pubDate>Wed, 29 Nov 2023 12:37:16 +0000</pubDate>

		<dc:creator>Call and Response Studios</dc:creator>

		<guid isPermaLink="true">https://callandresponse.org.uk/Featured-Projects</guid>

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Featured Projects

	&#60;img width="4066" height="2168" width_o="4066" height_o="2168" data-src="https://freight.cargo.site/t/original/i/e7331c5121bd1e0e295f35299619ca11e6b9ff7e053a3ac22e1835eb66facc50/SIx_Flags_Wide.jpg" data-mid="242668917" border="0"  src="https://freight.cargo.site/w/1000/i/e7331c5121bd1e0e295f35299619ca11e6b9ff7e053a3ac22e1835eb66facc50/SIx_Flags_Wide.jpg" /&#62;
Qiddiya City Scape Global - RiyadhClient: Squint/Opera
Music Composition, Immersive Sound Design &#38;amp; Interactive Audio

We led the music composition and spatial sound design for the Qiddiya CityScape Global exhibition, creating an immersive, object based audio environment to support the launch of the Qiddiya masterplan. Working closely with Squint/Opera, we developed a responsive audio system integrated with large scale architectural media and real time visuals, delivering a cohesive and impactful visitor experience.



	&#60;img width="1400" height="887" width_o="1400" height_o="887" data-src="https://freight.cargo.site/t/original/i/b8214f5d109b89345d2efef20726b41ce5c3376d88fa80014b478217f8363d85/Barb_2.jpeg" data-mid="239238256" border="0" data-scale="97" src="https://freight.cargo.site/w/1000/i/b8214f5d109b89345d2efef20726b41ce5c3376d88fa80014b478217f8363d85/Barb_2.jpeg" /&#62;
Feel the Sound - Barbican CentreClient: Barbican, London
Immersive Sound Design &#38;amp; Spatial Audio Systems
We led the spatial sound design for the Barbican’s Feel the Sound exhibition, creating a series of immersive audio environments using d&#38;amp;b Soundscape and bespoke spatial mixes. Working closely with the Barbican team and 10 commissioned artists, we collaborated across creative and technical development to realise each artist’s vision within a coherent, exhibition wide sound experience.


	&#60;img width="1540" height="944" width_o="1540" height_o="944" data-src="https://freight.cargo.site/t/original/i/1e2f4fbc0393dec66d7dfebef82ee40d7af5fda55263f1bf6294b3fd0b615dab/dream-machine2.jpeg" data-mid="198136669" border="0"  src="https://freight.cargo.site/w/1000/i/1e2f4fbc0393dec66d7dfebef82ee40d7af5fda55263f1bf6294b3fd0b615dab/dream-machine2.jpeg" /&#62;Dream MachineClient: Collective Act 
Working in collaboration with Turner Prize-winning artists Assemble, Grammy and Mercury nominated composer Jon Hopkins, and a team of leading technologists Call &#38;amp; Response Studios designed a 36 channel speaker dome and produced ambisonic creative production mixes for this groundbreaking immersive sound and light experience.
★★★★★‘as close to state-funded psychedelic drugs as you can get… a sumptuously enjoyable ride’
The Guardian


	&#60;img width="1600" height="900" width_o="1600" height_o="900" data-src="https://freight.cargo.site/t/original/i/3d2e24926cf5b214eade2b833e259e8c4ac2a3d181a1bfb4ab29320699677868/fe06e2dc-b2fd-43e7-bf59-4729cd82d052_1693094400.jpeg" data-mid="198136776" border="0"  src="https://freight.cargo.site/w/1000/i/3d2e24926cf5b214eade2b833e259e8c4ac2a3d181a1bfb4ab29320699677868/fe06e2dc-b2fd-43e7-bf59-4729cd82d052_1693094400.jpeg" /&#62;NTS x Aphex Twin @ Field DayClient: NTS Live
Aphex Twin’s headlining set at London’s Field Day festival 2023. We worked closely with the video team at NTS Live to capture this intensive live audiovisual performance using 360 cameras, and an array of ambisonic, stereo and mono microphones placed around the festival site. In post production we worked with NTS and&#38;nbsp; Weirdcore, Aphex’s visual collaborator, to produce an interactive 360 video that immerses the viewer and allows them control over multiple audio and visual vantage points.&#38;nbsp;Watch the 360 video here&#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; 




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		<title>More projects</title>
				
		<link>https://callandresponse.org.uk/More-projects</link>

		<pubDate>Wed, 20 Sep 2023 14:04:52 +0000</pubDate>

		<dc:creator>Call and Response Studios</dc:creator>

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		<description>
	
 
	More&#38;nbsp; Projects


	
&#60;img width="1582" height="887" width_o="1582" height_o="887" data-src="https://freight.cargo.site/t/original/i/93b50a95d8259226624e75cd5f36f516a21e76f63dbfcef080f92f726a604320/Dior.png" data-mid="242672275" border="0" alt="Dior A Holiday StoryRemix &#124; Musical arrangements &#124; Sound design &#124; Dolby Atmos Unity VR implementation" data-caption="&#38;lt;h2&#38;gt;Dior&#38;lt;/br&#38;gt; A Holiday Story&#38;lt;/h2&#38;gt;&#38;lt;p class=&#38;quot;notes&#38;quot;&#38;gt;Remix &#124; Musical arrangements &#124; Sound design &#124; Dolby Atmos Unity VR implementation&#38;lt;/p&#38;gt;" src="https://freight.cargo.site/w/1000/i/93b50a95d8259226624e75cd5f36f516a21e76f63dbfcef080f92f726a604320/Dior.png" /&#62;
&#60;img width="1240" height="744" width_o="1240" height_o="744" data-src="https://freight.cargo.site/t/original/i/f35043e65667c563a495dd3a1d7c91753876d96212114aeab50e4cae9ffb4e3e/marklecky.jpg" data-mid="242672290" border="0" alt="Mark Leckey Dazzle Dark Somerset House Sound Design &#124; 5.1 mix" data-caption="&#38;lt;h2&#38;gt;Mark Leckey&#38;lt;/br&#38;gt; Dazzle Dark Somerset House&#38;lt;/h2&#38;gt; &#38;lt;p class=&#38;quot;notes&#38;quot;&#38;gt;Sound Design &#124; 5.1 mix&#38;lt;/p&#38;gt;" src="https://freight.cargo.site/w/1000/i/f35043e65667c563a495dd3a1d7c91753876d96212114aeab50e4cae9ffb4e3e/marklecky.jpg" /&#62;
&#60;img width="2466" height="1646" width_o="2466" height_o="1646" data-src="https://freight.cargo.site/t/original/i/2f2385d08841a6ec9c93340e5bf3d9568f308f03f283de42d866bb0d0caf7158/Harrods_2.png" data-mid="242672283" border="0" alt="Harrods Department StoreVR CinemaDolby Atmos system design &#38;amp; installation &#124; Unity VR integration" data-caption="&#38;lt;h2&#38;gt;Harrods Department Store&#38;lt;/br&#38;gt;VR Cinema&#38;lt;/h2&#38;gt;&#38;lt;p class=&#38;quot;notes&#38;quot;&#38;gt;Dolby Atmos system design &#38;amp; installation &#124; Unity VR integration&#38;lt;/p&#38;gt;" src="https://freight.cargo.site/w/1000/i/2f2385d08841a6ec9c93340e5bf3d9568f308f03f283de42d866bb0d0caf7158/Harrods_2.png" /&#62;
&#60;img width="1545" height="889" width_o="1545" height_o="889" data-src="https://freight.cargo.site/t/original/i/e79b2bdd3997305bc343835e570763843d27a6970f143e8db3a5c41ccf990ca5/Shiseido.png" data-mid="242672276" border="0" alt="ShiseidoThe Power of EnmeiOriginal Music composition &#124; Sound design &#124; Dolby Unity Atmos VR implementation" data-caption="&#38;lt;h2&#38;gt;Shiseido&#38;lt;/br&#38;gt;The Power of Enmei&#38;lt;/h2&#38;gt;&#38;lt;p class=&#38;quot;notes&#38;quot;&#38;gt;Original Music composition &#124; Sound design &#124; Dolby Unity Atmos VR implementation&#38;lt;/p&#38;gt;" src="https://freight.cargo.site/w/1000/i/e79b2bdd3997305bc343835e570763843d27a6970f143e8db3a5c41ccf990ca5/Shiseido.png" /&#62;
&#60;img width="1600" height="1067" width_o="1600" height_o="1067" data-src="https://freight.cargo.site/t/original/i/3bdd894f3b48ee0ab123f89cef03ac6cba5d96618e96f4e75091794ba2806976/HannahP_3.jpg" data-mid="242672281" border="0" alt="Hannah Perry Manual Labour Baltic GallerySpatial sound design for gallery installation &#124; Multi-channel system design and calibration &#124; Close collaboration with artist on sonic form" data-caption="&#38;lt;h2&#38;gt;Hannah Perry&#38;lt;/br&#38;gt; Manual Labour Baltic Gallery&#38;lt;/h2&#38;gt;&#38;lt;p class=&#38;quot;notes&#38;quot;&#38;gt;Spatial sound design for gallery installation &#124; Multi-channel system design and calibration &#124; Close collaboration with artist on sonic form&#38;lt;/p&#38;gt;" src="https://freight.cargo.site/w/1000/i/3bdd894f3b48ee0ab123f89cef03ac6cba5d96618e96f4e75091794ba2806976/HannahP_3.jpg" /&#62;
&#60;img width="892" height="885" width_o="892" height_o="885" data-src="https://freight.cargo.site/t/original/i/42f7d92fc91ed22b90cbb09116e622c6c957eb6db5b5c9b62c6fdd87b745cf8d/vacheron.png" data-mid="242672278" border="0" alt="Vacheron Constantin Constant VoyageOriginal Music composition &#124; Sound design &#124;  Dolby Atmos VR implementation" data-caption="&#38;lt;h2&#38;gt;Vacheron Constantin&#38;lt;/br&#38;gt; Constant Voyage&#38;lt;/h2&#38;gt;&#38;lt;p class=&#38;quot;notes&#38;quot;&#38;gt;Original Music composition &#124; Sound design &#124;  Dolby Atmos VR implementation&#38;lt;/p&#38;gt;" src="https://freight.cargo.site/w/892/i/42f7d92fc91ed22b90cbb09116e622c6c957eb6db5b5c9b62c6fdd87b745cf8d/vacheron.png" /&#62;
&#60;img width="2000" height="1333" width_o="2000" height_o="1333" data-src="https://freight.cargo.site/t/original/i/868010886e4c0acbb3d089337e5e63bfb168806fa8ca08562bf5a926c3fd8f5c/ARiot_1.jpg" data-mid="242672280" border="0" alt="Imran Piretta A Riot in Three ActsString quartet recording and spatial audio production &#124; Soundscape composition &#124; Spatial audio exhibition design" data-caption="&#38;lt;h2&#38;gt;Imran Piretta&#38;lt;/br&#38;gt; A Riot in Three Acts&#38;lt;/h2&#38;gt;&#38;lt;p class=&#38;quot;notes&#38;quot;&#38;gt;String quartet recording and spatial audio production &#124; Soundscape composition &#124; Spatial audio exhibition design&#38;lt;/p&#38;gt;" src="https://freight.cargo.site/w/1000/i/868010886e4c0acbb3d089337e5e63bfb168806fa8ca08562bf5a926c3fd8f5c/ARiot_1.jpg" /&#62;
&#60;img width="1980" height="1584" width_o="1980" height_o="1584" data-src="https://freight.cargo.site/t/original/i/9d2e1d224350e589dac862c61a86068aaeb2349fef27c4bdcaf78b23a319781c/LOEWE-x-Howls-Moving-Castle-The-Corner-Shop-1-1980x1584.jpg" data-mid="194075440" border="0" alt="Loewe X Studio Ghibli Selfridges Pop-up Store, LondonConcealed 7.1.4 Dolby Atmos speaker system design &#124; Ambisonic mix and spatial sound design &#124; Installation integration with large-format synchronized video" data-caption="&#38;lt;h2&#38;gt;Loewe X Studio Ghibli&#38;lt;/br&#38;gt; Selfridges Pop-up Store, London&#38;lt;/h2&#38;gt;&#38;lt;p class=&#38;quot;notes&#38;quot;&#38;gt;Concealed 7.1.4 Dolby Atmos speaker system design &#124; Ambisonic mix and spatial sound design &#124; Installation integration with large-format synchronized video&#38;lt;/p&#38;gt;" src="https://freight.cargo.site/w/1000/i/9d2e1d224350e589dac862c61a86068aaeb2349fef27c4bdcaf78b23a319781c/LOEWE-x-Howls-Moving-Castle-The-Corner-Shop-1-1980x1584.jpg" /&#62;
&#60;img width="3444" height="4426" width_o="3444" height_o="4426" data-src="https://freight.cargo.site/t/original/i/2a6bb3864dc232e2476efcb939af88600167fb38d9291f90b46e7a1e51e75698/Actress.jpeg" data-mid="191374038" border="0" alt="ActressGrey Interiors Festspiele Stiftung Planetarium / STUK Arts CentreAmbisonic and binaural mixes for multi-speaker installations &#124; Dolby Atmos mix and spatial audio implementation" data-caption="&#38;lt;h2&#38;gt;Actress&#38;lt;/br&#38;gt;Grey Interiors Festspiele Stiftung Planetarium / STUK Arts Centre&#38;lt;/h2&#38;gt;&#38;lt;p class=&#38;quot;notes&#38;quot;&#38;gt;Ambisonic and binaural mixes for multi-speaker installations &#124; Dolby Atmos mix and spatial audio implementation&#38;lt;/p&#38;gt;" src="https://freight.cargo.site/w/1000/i/2a6bb3864dc232e2476efcb939af88600167fb38d9291f90b46e7a1e51e75698/Actress.jpeg" /&#62;
&#60;img width="962" height="608" width_o="962" height_o="608" data-src="https://freight.cargo.site/t/original/i/0ba0416a50091ad96fa0a0e6e44a20baf6982174f06cff50e38ba426a180413d/Zadie-Xa.jpg" data-mid="242672320" border="0" alt="Zadie Xa Turner Prize Moonlit Confessions Across Deep Sea Echoes: Your Ancestors Are Whales, and Earth Remembers Everything Cartwright Hall Art GalleryImmersive sound design for exhibition installation &#124; Multi-speaker spatial audio setup &#124; Technical delivery and on-site integration" data-caption="&#38;lt;h2&#38;gt;Zadie Xa &#38;lt;/br&#38;gt;Turner Prize Moonlit Confessions Across Deep Sea Echoes: Your Ancestors Are Whales, and Earth Remembers Everything Cartwright Hall Art Gallery&#38;lt;/h2&#38;gt;&#38;lt;p class=&#38;quot;notes&#38;quot;&#38;gt;Immersive sound design for exhibition installation &#124; Multi-speaker spatial audio setup &#124; Technical delivery and on-site integration&#38;lt;p/&#38;gt;" src="https://freight.cargo.site/w/962/i/0ba0416a50091ad96fa0a0e6e44a20baf6982174f06cff50e38ba426a180413d/Zadie-Xa.jpg" /&#62;
&#60;img width="2000" height="3076" width_o="2000" height_o="3076" data-src="https://freight.cargo.site/t/original/i/39c65236c4cf4591cbfd5505f19a338cb046b61f8610f48cc7cb047f1dc539ab/Jon-Hopkins.jpg" data-mid="191374037" border="0" alt="Jon Hopkins DreamachineAmbisonic speaker system design &#124; ambisonic mix for 38 loudspeakers &#124; binaural mix &#124; additional production &#124; consultation" data-caption="&#38;lt;h2&#38;gt;Jon Hopkins&#38;lt;/br&#38;gt; Dreamachine&#38;lt;/h2&#38;gt;&#38;lt;p class=&#38;quot;notes&#38;quot;&#38;gt;Ambisonic speaker system design &#124; ambisonic mix for 38 loudspeakers &#124; binaural mix &#124; additional production &#124; consultation&#38;lt;/p&#38;gt;" src="https://freight.cargo.site/w/1000/i/39c65236c4cf4591cbfd5505f19a338cb046b61f8610f48cc7cb047f1dc539ab/Jon-Hopkins.jpg" /&#62;
&#60;img width="1438" height="1076" width_o="1438" height_o="1076" data-src="https://freight.cargo.site/t/original/i/475d3be9ef3d34e1b3f2bd0d99ff32bcc58c6154de5f983a594236b7ce6d7a48/tskay.png" data-mid="242675657" border="0" alt="Tkay Maidza - Where is My Mind Apple AirPods ReleaseDolby Atmos music mix &#124; Spatial audio optimisation for headphones &#124; Delivery for global digital release" data-caption="&#38;lt;h2&#38;gt;Tkay Maidza - Where is My Mind&#38;lt;/br&#38;gt; Apple AirPods Release&#38;lt;/h2&#38;gt;&#38;lt;p class=&#38;quot;notes&#38;quot;&#38;gt;Dolby Atmos music mix &#124; Spatial audio optimisation for headphones &#124; Delivery for global digital release&#38;lt;/p&#38;gt;" src="https://freight.cargo.site/w/1000/i/475d3be9ef3d34e1b3f2bd0d99ff32bcc58c6154de5f983a594236b7ce6d7a48/tskay.png" /&#62;
&#60;img width="1000" height="1000" width_o="1000" height_o="1000" data-src="https://freight.cargo.site/t/original/i/338a610b86aa69b519061571de60fb7555cb19c8f51d39f5bc17063a39921b25/Shabaka_Hutchings.jpg" data-mid="191374028" border="0" alt="Shabaka Hutchings Untitled Immersive Audio InstallationAmbisonic and binaural mix &#124; Additional spatial audio production" data-caption="&#38;lt;h2&#38;gt;Shabaka Hutchings&#38;lt;/br&#38;gt; Untitled Immersive Audio Installation&#38;lt;/h4&#38;gt;&#38;lt;p class=&#38;quot;notes&#38;quot;&#38;gt;Ambisonic and binaural mix &#124; Additional spatial audio production&#38;lt;/p&#38;gt;" src="https://freight.cargo.site/w/1000/i/338a610b86aa69b519061571de60fb7555cb19c8f51d39f5bc17063a39921b25/Shabaka_Hutchings.jpg" /&#62;
&#60;img width="1800" height="2346" width_o="1800" height_o="2346" data-src="https://freight.cargo.site/t/original/i/832a35e4b557ad0e8b769d623c635f3d7ecfe9c51bbe4ae72b9e0afc30ebb95f/Loraine-James---Eddie-Otchere.jpg" data-mid="191374022" border="0" alt="Loraine James HMM, Comforting Insects Spatial Audio ReleaseAmbisonic and binaural mixes &#124; Additional spatial production support" data-caption="&#38;lt;h2&#38;gt;Loraine James&#38;lt;/br&#38;gt; HMM, Comforting Insects Spatial Audio Release&#38;lt;/h2&#38;gt;&#38;lt;p class=&#38;quot;notes&#38;quot;&#38;gt;Ambisonic and binaural mixes &#124; Additional spatial production support&#38;lt;/p&#38;gt;" src="https://freight.cargo.site/w/1000/i/832a35e4b557ad0e8b769d623c635f3d7ecfe9c51bbe4ae72b9e0afc30ebb95f/Loraine-James---Eddie-Otchere.jpg" /&#62;
&#60;img width="1024" height="1021" width_o="1024" height_o="1021" data-src="https://freight.cargo.site/t/original/i/887752f1e689889a4eaa650f7408fcce73c43f0443d721982669355fac6fdfba/de-1212-901589-front.jpg" data-mid="191374012" border="0" alt="Beatrice DillonImpossible Ideal Angle - Haus der Kunst, MunichSpatial sound design &#124; Ambisonic mixing for installation" data-caption="&#38;lt;h2&#38;gt;Beatrice Dillon&#38;lt;/br&#38;gt;Impossible Ideal Angle - Haus der Kunst, Munich&#38;lt;/h2&#38;gt;&#38;lt;p class=&#38;quot;notes&#38;quot;&#38;gt;Spatial sound design &#124; Ambisonic mixing for installation&#38;lt;/p&#38;gt;" src="https://freight.cargo.site/w/1000/i/887752f1e689889a4eaa650f7408fcce73c43f0443d721982669355fac6fdfba/de-1212-901589-front.jpg" /&#62;
&#60;img width="2500" height="1875" width_o="2500" height_o="1875" data-src="https://freight.cargo.site/t/original/i/12103e1e1267220bfa884997f2998d357ef9e92fbf9a4063e0478f557c59f7cd/Zadie-Xa.jpg" data-mid="198053737" border="0"  src="https://freight.cargo.site/w/1000/i/12103e1e1267220bfa884997f2998d357ef9e92fbf9a4063e0478f557c59f7cd/Zadie-Xa.jpg" /&#62;
&#60;img width="512" height="512" width_o="512" height_o="512" data-src="https://freight.cargo.site/t/original/i/ea1daff1acf6bc751c1c1fdd72856c696dbad5d6ff48fab5e6da89d609360e67/Dave-Okumu-credit-Phil-Sharp.jpg" data-mid="191374011" border="0" alt="Dave Okumu Blood Moon Spatial Audio WorkAmbisonic mix for 25.2 speaker array &#124; Metaverse spatial audio integration" data-caption="&#38;lt;h2&#38;gt;Dave Okumu&#38;lt;/br&#38;gt; Blood Moon Spatial Audio Work&#38;lt;/h2&#38;gt;&#38;lt;p class=&#38;quot;notes&#38;quot;&#38;gt;Ambisonic mix for 25.2 speaker array &#124; Metaverse spatial audio integration&#38;lt;/p&#38;gt;" src="https://freight.cargo.site/w/512/i/ea1daff1acf6bc751c1c1fdd72856c696dbad5d6ff48fab5e6da89d609360e67/Dave-Okumu-credit-Phil-Sharp.jpg" /&#62;
&#60;img width="1000" height="1000" width_o="1000" height_o="1000" data-src="https://freight.cargo.site/t/original/i/c4d5751d1950d6fff0362d399e7177f8db7e6ea9e91dfe0962ac7568dd12b4a5/Tawiah.jpeg" data-mid="191374040" border="0" alt="Tawiah &#38;ndash; Ertha (Full Dome) Plymouth Full Dome ExperienceAmbisonic and binaural mixes &#124; Additional production support" data-caption="&#38;lt;h2&#38;gt;Tawiah – Ertha (Full Dome)&#38;lt;/br&#38;gt; Plymouth Full Dome Experience&#38;lt;/h2&#38;gt;&#38;lt;p class=&#38;quot;notes&#38;quot;&#38;gt;Ambisonic and binaural mixes &#124; Additional production support&#38;lt;/p&#38;gt;" src="https://freight.cargo.site/w/1000/i/c4d5751d1950d6fff0362d399e7177f8db7e6ea9e91dfe0962ac7568dd12b4a5/Tawiah.jpeg" /&#62;
&#60;img width="3000" height="2000" width_o="3000" height_o="2000" data-src="https://freight.cargo.site/t/original/i/935645665b3b834c54e8f9a25f92d209e38d64592324bce8c23384b6c9e6c08e/Caterina-Barbieri.jpg" data-mid="191374031" border="0" alt="Caterina Barbieri Undular - EnclaveAmbisonic and binaural mixes &#124; Additional production support" data-caption="&#38;lt;h2&#38;gt;Caterina Barbieri&#38;lt;/br&#38;gt; Undular - Enclave&#38;lt;/h2&#38;gt;&#38;lt;p class=&#38;quot;notes&#38;quot;&#38;gt;Ambisonic and binaural mixes &#124; Additional production support&#38;lt;/p&#38;gt;" src="https://freight.cargo.site/w/1000/i/935645665b3b834c54e8f9a25f92d209e38d64592324bce8c23384b6c9e6c08e/Caterina-Barbieri.jpg" /&#62;
&#60;img width="1018" height="1018" width_o="1018" height_o="1018" data-src="https://freight.cargo.site/t/original/i/d6a5c8c3e882d513995b09faf3fe3dd5344492d36d31aecfc21155366a850a89/Christian-Marclay.jpg" data-mid="191374032" border="0" alt="Christian MarclayNO! - Fraenkel Gallery, San FranciscoAmbisonic and binaural mixes &#124; Additional production support" data-caption="&#38;lt;h2&#38;gt;Christian Marclay&#38;lt;/br&#38;gt;NO! - Fraenkel Gallery, San Francisco&#38;lt;/h2&#38;gt;&#38;lt;p class=&#38;quot;notes&#38;quot;&#38;gt;Ambisonic and binaural mixes &#124; Additional production support&#38;lt;/p&#38;gt;" src="https://freight.cargo.site/w/1000/i/d6a5c8c3e882d513995b09faf3fe3dd5344492d36d31aecfc21155366a850a89/Christian-Marclay.jpg" /&#62;
&#60;img width="2000" height="1353" width_o="2000" height_o="1353" data-src="https://freight.cargo.site/t/original/i/77e2e053d7e9e0990a683cf0dc8aab330e898f987deea671947a84d41540e755/Mark-Fell.jpg" data-mid="191374024" border="0" alt="Mark FellSpatial Mind Lock and 64 Beautiful Phase Violations - TONSPUR MuseumsQuartier, ViennaAmbisonic and binaural mixes &#124; Additional production support" data-caption="&#38;lt;h2&#38;gt;Mark Fell&#38;lt;/br&#38;gt;Spatial Mind Lock and 64 Beautiful Phase Violations - TONSPUR MuseumsQuartier, Vienna&#38;lt;/h2&#38;gt;&#38;lt;p class=&#38;quot;notes&#38;quot;&#38;gt;Ambisonic and binaural mixes &#124; Additional production support&#38;lt;/p&#38;gt;" src="https://freight.cargo.site/w/1000/i/77e2e053d7e9e0990a683cf0dc8aab330e898f987deea671947a84d41540e755/Mark-Fell.jpg" /&#62;
&#60;img width="1372" height="772" width_o="1372" height_o="772" data-src="https://freight.cargo.site/t/original/i/b6f2eaeedc7a9bec3422ebc07b957ac989097f214daa62a3510ffdd201da1278/Crystel-Labas_Regarding-Forest.jpg" data-mid="191374036" border="0" alt="Chrystel Lebas - Regarding ForestsWellcome Collection, LondonAmbisonic speaker system design &#124; Soundscape composition &#124; Ambisonic and binaural mixes &#124; Additional production and consultancy" data-caption="&#38;lt;h2&#38;gt;Chrystel Lebas - Regarding Forests&#38;lt;/br&#38;gt;Wellcome Collection, London&#38;lt;/h2&#38;gt;&#38;lt;p class=&#38;quot;notes&#38;quot;&#38;gt;Ambisonic speaker system design &#124; Soundscape composition &#124; Ambisonic and binaural mixes &#124; Additional production and consultancy&#38;lt;/p&#38;gt;" src="https://freight.cargo.site/w/1000/i/b6f2eaeedc7a9bec3422ebc07b957ac989097f214daa62a3510ffdd201da1278/Crystel-Labas_Regarding-Forest.jpg" /&#62;
&#60;img width="1800" height="1013" width_o="1800" height_o="1013" data-src="https://freight.cargo.site/t/original/i/9c3c75aacd3ea622da5783deedc81629bc30ee3325cf423c6bb6a8c803629198/Coumpound-Terrains.jpg" data-mid="191374035" border="0" alt="Tom Slater &#38;amp; Jeremy Keenan - Compound TerrainsSpatial Sound Institute, BudapestAudiovisual composition and mix for 46-speaker 4D SOUND system &#124; Binaural mixes and laser system design &#124; Max MSP &#38;amp; Jitter programming and installation" data-caption="&#38;lt;h2&#38;gt;Tom Slater &#38;amp; Jeremy Keenan - Compound Terrains&#38;lt;/br&#38;gt;Spatial Sound Institute, Budapest&#38;lt;/h2&#38;gt;&#38;lt;p class=&#38;quot;notes&#38;quot;&#38;gt;Audiovisual composition and mix for 46-speaker 4D SOUND system &#124; Binaural mixes and laser system design &#124; Max MSP &#38;amp; Jitter programming and installation&#38;lt;/p&#38;gt;" src="https://freight.cargo.site/w/1000/i/9c3c75aacd3ea622da5783deedc81629bc30ee3325cf423c6bb6a8c803629198/Coumpound-Terrains.jpg" /&#62;
&#60;img width="1294" height="1820" width_o="1294" height_o="1820" data-src="https://freight.cargo.site/t/original/i/1dee44a7889a54baae9a8df817cd978b6f8688e1cd48fd9b9947601f641a0bee/Screenshot-2020-06-17-at-14.39.04.png" data-mid="191374008" border="0" alt="Hejira Thread of GoldAmbisonic mix for 33 loudspeakers &#124; Binaural mix &#124; Additional production" data-caption="&#38;lt;h2&#38;gt;Hejira&#38;lt;/br&#38;gt; Thread of Gold&#38;lt;/h2&#38;gt;&#38;lt;p class=&#38;quot;notes&#38;quot;&#38;gt;Ambisonic mix for 33 loudspeakers &#124; Binaural mix &#124; Additional production&#38;lt;/p&#38;gt;" src="https://freight.cargo.site/w/1000/i/1dee44a7889a54baae9a8df817cd978b6f8688e1cd48fd9b9947601f641a0bee/Screenshot-2020-06-17-at-14.39.04.png" /&#62;
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	</item>
		
		
	<item>
		<title>Our expertise</title>
				
		<link>https://callandresponse.org.uk/Our-expertise</link>

		<pubDate>Thu, 14 Sep 2023 13:29:46 +0000</pubDate>

		<dc:creator>Call and Response Studios</dc:creator>

		<guid isPermaLink="true">https://callandresponse.org.uk/Our-expertise</guid>

		<description>

Our Expertise
	
	


We shape immersive soundscapes that bring exhibitions, performances, and digital experiences to life — connecting story, space, and audience through sound.

Spatial Audio Mixing
Dolby Atmos, ambisonics, and 3D sound for exhibitions, installations, and brand activations. 
We approach each project as an opportunity to explore new spatial techniques and sonic textures.

Immersive &#38;amp; Interactive Sound
Sound design for XR, VR, AR and real-time engines (Unreal, Unity).
Prototyping, spatialisation, and full production for digital twins and virtual experiences.
We are constantly experimenting with emerging tools and creative workflows to enhance immersive audio experiences.

Sound for Installations &#38;amp; Exhibitions
Creative and technical sound design for major museum and gallery exhibitions.
Spatial sound systems design and production, including D&#38;amp;B Soundscape, 4DSound, L‑ISA and custom arrays.

Collaborative Production
We know how to get the best out of artists. We listen, understand their vision, and help them realise it — often pushing creative boundaries together. We build trusted relationships and work with sensitivity and precision to bring ideas to life in sound.



	


	
</description>
		
	</item>
		
		
	<item>
		<title>Kind words</title>
				
		<link>https://callandresponse.org.uk/Kind-words</link>

		<pubDate>Fri, 09 Jan 2026 17:51:23 +0000</pubDate>

		<dc:creator>Call and Response Studios</dc:creator>

		<guid isPermaLink="true">https://callandresponse.org.uk/Kind-words</guid>

		<description>

	
	Kind words
	

	“Call &#38;amp; Response were an outstanding creative and technical partner on the Qiddiya Cityscape Global exhibition. They brought strong creative leadership, deep expertise in immersive audio, and a clear ability to translate ambitious ideas into deliverable solutions within a complex exhibition environment. A highly collaborative and trusted contributor.”
Sophie SmithSenior Producer, Squint/Opera
	"Call &#38;amp; Response were at the heart of what made Feel the Sound work. Tom composed and produced a sonic world that pulled together ten wildly different installations and somehow made them feel like one flowing experience. His deep knowledge of spatial sound and his creative instinct gave the show a real emotional architecture. And his collaboration with D&#38;amp;B brought a level of immersion we couldn’t have achieved otherwise. Working with him raised the whole project."Luke KempHead of Immersive, Barbican Centre


	"From the start, Tom just got it. Dreamachine was a strange, slippery concept to hold in sound, but Tom managed to spatialise the composition in a way that made people feel suspended in the music, not just hear it. He worked across creative, technical and scientific teams with real sensitivity. The sound was completely central to the experience, and that was, in no small part, down to Tom’s vision and care."Jennifer Crook 
Executive Producer Dreamachine
	"We threw a pretty complex brief at Tom for the Aphex Twin 360 piece and he handled it like it was second nature. He didn’t just mix the show, he composed the entire spatial journey. The result was wild, precise, and totally immersive. He’s got that rare mix of creative ambition and production discipline, which is exactly what a project like this needs."
Chantel AdamsHead of Video, NTS Live


	
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